<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="utf-8" />
    <title>android3D</title>
    <script type="text/javascript">
//窗口大小发生改变
window.onresize = function()
{
    // var canvas = document.getElementById('android3D');
   
    main();
}
    </script>
</head>

<body onload="main()">
    <canvas id="android3D" width="1200" height="900">
        Please use a browser that supports "canvas"
    </canvas>
    <script src="../lib/webgl-utils.js"></script>
    <script src="../lib/webgl-debug.js"></script>
    <script src="../lib/cuon-utils.js"></script>
    <script src="../lib/cuon-matrix.js"></script>
    <!--
    <script type="text/javascript" src="ball.js"></script>
    <script type="text/javascript" src="cylinder.js"></script> -->
    <script type="text/javascript" src="draw3D.js"></script>
    <!--<script type="text/javascript" src="android3D.js"></script>-->
    <script type="text/javascript" src="test.js"></script>
    <script type="text/javascript" src="android3Dobj.js"></script>
</body>

</html>